I’m Aleksey Kulakov.
I’m an entrepreneur.

I live in Poland, near Krakow. I help founders design products, organizations, and human–AI collaboration. This page is about where that comes from.

Aleksey Kulakov

One craft since 1992

My background is UX and game design. Since 1992 I have been designing human experience in interactive environments: digital products, interfaces, and games. Different materials, same craft — I design and grow digital products, and I design and organize how people work together, using games and interfaces as the instruments.

What I run and have run

  • CEO, JetStyle — a product design and development company: digital products, web development, UX/UI, performance marketing.
  • JetXR — an AR/VR/XR studio; right now we are building our own product for BIM models.
  • Co-founder and ex-CPO, Ridero — a self-publishing platform for independent authors, operating in Russia and Poland.
  • Lead tracker (startup coach) at the corporate accelerator of Kontur.

I also teach product management, product strategy, and team leadership.

Why games matter for organizations

Games are my method, not a hobby corner. A game is the densest form of an interactive system: roles, rules, resources, and feedback in their purest state. Organizations run on the same mechanics — slower, and with salaries. That is why I read companies as games, and why the same person can design an interface, a live role-playing game, and a management system without changing profession. If you want to see this method at work, start with Management as a Game.

Why AI is a continuation, not a pivot

Working with AI is not a change of subject for me — it is the same subject. A team with AI in it is still an interactive system, and someone has to design the experience, responsibility, and rules of the game inside it. I wrote my working principles down in Nine Principles for Working with Silicon Colleagues — the English translation is on its way; the Russian original is up.

I think the most valuable thing people have is dialogue. And I am convinced that interactivity is one of the main challenges facing humanity as a species — because our habitat has changed: from territory to the Network.

When thinking needs building

I work with founders as an advisor: what to build, for whom, how to organize the work. When a project needs a full product team, I can bring in JetStyle. That part is optional — advice does not come with a construction crew attached.

Outside work

I read and write science fiction, make live-action role-playing games, sail, and ride rollerblades and a snowboard. I run a Telegram channel in Russian called “A Good Question” — for questions I want to answer but can’t, yet. I have written several books — business essays and fiction — most of them in Russian.

Working on something hard to formulate?

That is usually where I am useful. Tell me what you are working on.